Half Life - I found it really intersting how much thought processing they had to go through, thinking of every single little detail and having to regularly change, fix and improve anything that was not perfect. It suprised me that they spent a majority of their time in meetings discussing their ideas, and that someone would have a week of brilliance as such and then nothing! Overall I really had no idea how many people, ideas and thought processing it took just to get something like this partly off th ground.
Gish - This reading was cool because it showed some of the processes they actually went through in creating their characters. It was interesting that they used "base" skills, movements and overall the same general technical stuff for each character to save time and money but changed them each slightly so they were still individual works with their own character. I thought the fact that they had to cut back on some of their ideas due to time pressures was suprising, but overall really interesting the steps and stresses they go through to get the game up and running.